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Vulpecula

Project Type:

Video Game

Role:

Composer, Sound Designer, Audio Engineer, Programmer

Skills & Experience:

Composition, Sound Design, Editing and Production, FMOD Studio, FMOD API, FMOD Unity C#

Date:

January 2020 - June 2020

See More:

Vulpecula is a 3D puzzle solving game where you collect spirits and guide them back home to the Celestial Realm. This project was one of my first large scale sound design and composition projects. I enjoyed exploring a laid back soundscape that enhanced the themes and emotions of the game.

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