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Terrestria

Project Type:

Video Game

Role:

Composer, Audio Engineer

Skills & Experience:

Composition, Audio Production

Date:

December 2022

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Terrestia is a swamp-themeed tactical RPG strategy game, created in a quick jam cycle. For this project, I was composer and audio engineer. Though the scope was small and the development cycle very quick, I got to focus on music fulfilling specific rolls and themes -- namely the synthesis of tech invaded swamp.

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